Description of the idea:
Introduce a more consistent PK system where player bodies persist after a /pkactive death happens. And said body can be interacted with, instead of a random ragdoll being spawned in by staff. Alongside this, implement a basic forensics system that allows investigators to examine bodies, scenes, and evidence (cause of death, time of death, weapon type, fingerprints/dna on body, etc.). This would make PK's more interesting than what it currently is.
Why should this be added?:
Makes PK's feel meaningful, rather than abrupt or forgettable, good RP opportunities for investigating and administrative branches (security, command, medical, intelligence, etc.), it adds immersion, especially during major incidents or internal conflicts, consequences have a feel to them without relying purely on OOC explanations.
What negatives could this have?:
Could increase staff workload if not clearly structured, could also just kill off or risk slowing down RP if it drags on for too long.
Additional information:
The system doesn’t need to be overly complex, simple tools and guidelines would be enough, and clear time limits on investigations would prevent stagnation.