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plint

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  1. Thank you for your response. I still do not believe the result is as clear-cut as you present. The 4 NSB that had surrounded me had jumped over a barricade with guards on the ground and gate behind with no fear for their lives and decided to detain me for no valid reason. The rules state: You must have a valid reason to place someone under FearRP (I.E. Reason to forcibly detain, question, kidnap, or mug) Is it reasonable for them to enter ICC grounds and detain and/or question me? Could I get a group of Feldjagers and enter the MOI front gates to detain and question them? It does not make sense in the roleplay scenario for this to happen. Also, the clip shows that it was only a brief period that I was surrounded and given orders. The rules also state: If you're holding someone under FearRP and are issuing them orders/warnings to not do something, and they disobey you, then you may kill them; however, it should not be your first choice of action. In this situation, one single warning/order will not suffice, multiple warnings in a very short time span will also not suffice, you must give them adequate time to react. When in game, you are actively a part of the roleplay, and therefore you must also be actively aware of your environment as well. The 8-10 seconds that I was surrounded does not seem like an adequate life span to warrant a PK, and this is coupled with the fact that they turned to shoot at a group outside the ICC. The third rule I will present is this: If the player with the weapon puts it away or turns his line of sight (meaning the player has completely turned away and is not even slightly facing you or has entirely shifted their focus away from you (this is usually at an angle of larger than 90 degrees)), FearRP will no longer be in effect and you may take this window of opportunity to retaliate with little to no risk. The players turned, and from the screenshot I sent on Discord DM, my perspective was that the group had stopped surrounding me and I could escape. I took no retaliation but went to run to cover during this gunfight. I believe that the rules and evidence I have presented here is sufficient enough to un-PK my character and I hope to hear the same from you. I am new to the server and have only been here four days, but as I have read the rules I believe that my character is not worthy of a PK.
  2. Character's name & rank: Stabsfeldwebel Oskar Holzhaus-Traufe SteamID32: 76561199309961768 Staff member who issued the PK (if you know): Explain why you were PK'd: The Admin I spoke to said I had broken a rule about FearRP which had caused me to be PKed. I'll just say here the situation. I was a Feldjager at the ICC Gates during high tensions with the LAPO and NSB who were standing outside it. Multiple people jumped over the front barricades and some began to surround me. There were multiple other military members with guns out on safety with me. They said to stop moving, I did jump twice but then stopped. Then gunfire came from behind them and the people surrounding me moved and turned to shoot. I then went to get in cover but was shot by one of the NSB. Why should you be un-PK'd?: The fact that the group that had surrounded me had dispersed to fire at others makes me believe that I was free to run. The point of FearRP is to make it more realistic, so I believe that any person would run to cover if a gunfight like that broke out. Also, I believe that the members of the NSB specifically target higher-ranked NCO's to get PKed to mess with player numbers in the military and not for any issues with the roleplay they experience. Additional Information: I have a screenshot of my view when I decided to leave which shows that I was not surrounded and they were not aiming at me. Not sure how to post it here but I could send it on discord if you want.

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