Description of the idea: When you are shot in a non-vital area (headshots are instant death), your health will start to decrease overtime and blood will leak making a small blood trail, your character will start grunting and making uncomfortable noises to be heard by people, If they lose 50% of their blood from bleeding out, their character will ragdoll and can be dragged to seek medical attention / brought back. To stop minges from slamming their bodies on the floor, when ragdolled you cannot die from being slammed. To stop the bleeding, you need either a bandage or medkit to be revived.
Why should this be added?: Well, most of the time when you're being shot at either in a vehicle, on-foot etc. Sometimes they escape so this just makes it more useful for other people to find them and heavily improves the DRK and medic roleplay environment all together.
What negatives could this have?: Development length
Additional information: Audio 1 | Wounded Walk